The Conjunction of Fates takes place in the world of Valor. A world chocked full of Dark Paladins, Minatour Kingdoms, Beast-borne Knights and high Wizards, all of whom quest for the fabled Orb of Continual Light. An orb believed to have the power to grant eternal life and to even raise the dead, returning them to true life.
The King of Valor is plagued with terrible nightmares of an amassing army of undead beyond Valors borderlands to the east, an area known as the Dragonsgrave. While the kingdom grows troubled by the growing rumors that graveyards across the land lay empty, their plots upturned, the bodies having seemingly vanished to the darkness of night. The King is concerned and seeks to know if there is truth to the rumors and his nightmares, and if so who leads this army. While the more worrying question is; what should happen if the Orb of Continual Light should be found? for its's power is far to great for the hands of mortals.
Valors high wizard Boganathar has been tasked with investigating the rumors and the area beyond the borderlands to the east. But unknown to the King is that the wizard Boganathar has it on good authority that an ancient tower long ago abandoned in the Dragonsgrave may now be occupied once again. But who would dare, for the last inhabitant before his disappearance 60 years ago was the dark Wizard Nopius, Boganathars very own brother.
The high wizard Boganathar has put out the call and now seeks brave adventurers worthy of the task at hand. Assemble your gear and form your party, for the adventure begins!